Beta Devlog


This week was mainly bugfixes, art integration for level 2, and more polishing for all the levels. We also integrated walking and idle animation

David - Added Bubble trail for level 2 and level 3, made bubbles float up and down

Jay - Art integration for level 2, bug fixes

Jenny - Made tutorial level and cleaning grime effect, art integration for level 3

Nicole - Star system

Next week, we'll work on the playtesting report as well as implementing changes that reflect the feedback we got from the Beta presentation. The gameplay is mostly done, so all that's left is polishing and bug fixing as well as art, sound and animation integration

Get Porous Is He

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