Design Doc
Porous Is He » Devlog
This is the third dev log for Porous is He.
This week, we worked on the Game Design Documentation as well as prepared for the presentation on wednesday. The focus of this week was coming up with map and puzzle designs for each levels.
The following is what everyone worked on this week:
David - Worked on the Input system movement script
Jay - Designed level map designs
Jenny - Designed level map designs
Nicole - Worked on Liquid Tracker to calculate the sum of weights of liquids and working on breakable objects.
Get Porous Is He
Porous Is He
Status | In development |
Authors | jennyho, DM0808, nicolezhou, frootloopers |
Genre | Puzzle, Platformer |
Tags | 3D, Indie, Singleplayer |
More posts
- Final demo (for CSC404)Dec 06, 2023
- Pre-Final DevlogDec 03, 2023
- Beta DevlogNov 22, 2023
- Feedback-Adjusted BuildNov 22, 2023
- Reading Week DevlogNov 09, 2023
- Alpha DevlogOct 31, 2023
- Pre-AlphaOct 24, 2023
- First Level of GameOct 16, 2023
- Proof of ConceptOct 02, 2023
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